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Story

Struct Story 

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pub struct Story {
    pub id: StoryId,
    pub name: String,
    pub elevation: f64,
    pub node_ids: Vec<NodeId>,
    pub seismic_weight: Option<f64>,
    pub weight_override: Option<f64>,
    pub structure: StoryStructure,
    pub level_kind: StoryLevelKind,
}
Expand description

階(床)の定義。法規上の「層」は Layer である。

フィールドは誰が決めるかで 2 系統に分かれる。

Model::storiesSelf::elevation昇順に並び、先頭は基部の床Model::base_elevation と同レベル)である。階への帰属区間が直下階のレベルで 決まるため、この並びが崩れると帰属が壊れる。

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§id: StoryId§name: String

階名(2FPH1 など)。利用者が決める自由文字列で、階の識別に用いる。

§elevation: f64

階のレベル [mm]。その階が代表する床のレベルであり、階への帰属区間の 上端でもある([Model::story_of_elevation])。

§node_ids: Vec<NodeId>

この階に属する節点(準備計算が [Model::story_of_elevation] で埋める)。

§seismic_weight: Option<f64>

設計に用いる地震用重量 [N]。準備計算の階生成が自動算定値を書き込むが、 Self::weight_overrideSome の場合はその手入力値が入る (解析・設計側はこのフィールドだけを読めばよい)。

§weight_override: Option<f64>

地震用重量の手入力値 [N]。Some のときは準備計算で階を再生成しても 保持され、Self::seismic_weight へ優先して反映される。None は 自動算定値をそのまま用いる。旧スキーマは手入力なし扱い。

§structure: StoryStructure

主要構造種別(略算周期の鉄骨造比 α 算定用)。断面形状からの自動判定値。 旧スキーマは RC 扱い。

§level_kind: StoryLevelKind

階の種別(一般/PH/地下)。旧スキーマは一般階扱い。

Trait Implementations§

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impl Clone for Story

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fn clone(&self) -> Story

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Story

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Story

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Story

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fn eq(&self, other: &Story) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Story

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Story

Auto Trait Implementations§

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impl Freeze for Story

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impl RefUnwindSafe for Story

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impl Send for Story

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impl Sync for Story

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impl Unpin for Story

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impl UnsafeUnpin for Story

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impl UnwindSafe for Story

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.